Books and Articles

Here is a list of essential computer science books, articles and research papers that can be valuable for both students and teachers:

Books

 

"Computer Science: An Interdisciplinary Approach" by Robert Sedgewick and Kevin Wayne

  • A comprehensive introduction to computer science, focusing on core principles and algorithms.
"Python Crash Course" by Eric Matthes
  • An engaging introduction to programming with Python, suitable for beginners.

"The Art of Computer Programming" by Donald E. Knuth (Volume 1)

  • While challenging, the first volume covers fundamental algorithms and is a valuable resource for advanced students.
"The Principles of Object-Oriented JavaScript" by Nicholas C. Zakas
  • A deep dive into JavaScript, focusing on object-oriented programming concepts.
"Computer Systems: A Programmer's Perspective" by Randal E. Bryant and David R. O'Hallaron
  • An insightful book on how computer systems work, bridging the gap between hardware and software.
"Algorithms Unlocked" by Thomas H. Cormen
  • A user-friendly introduction to algorithms, perfect for A-Level students.
"Introduction to the Theory of Computation" by Michael Sipser
  • A slightly advanced book but offers a solid foundation in computation theory.

"How to Design Programs" by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, and Shriram Krishnamurthi

  • An introductory programming book that emphasizes design principles.

 

 Articles

 

"The Cathedral and the Bazaar" by Eric S. Raymond (1999)

  • A fascinating article on open-source software development and methodologies.

"What Is Code?" by Paul Ford (2015)

  • A comprehensive and accessible article explaining what code is and how it works, suitable for beginners and advanced students alike.

"Why's (Poignant) Guide to Ruby" by Why the Lucky Stiff

  • A quirky and entertaining guide to learning Ruby programming, making it fun and engaging.

 

Research Papers

 

"Go To Statement Considered Harmful" by Edsger W. Dijkstra (1968)

  • A classic paper that discusses structured programming and the importance of avoiding certain programming practices.

"Communications of the ACM: A Vision for the Future of Computer Science Education" by Mark Guzdial and Barbara Ericson (2008)

  • An insightful paper on the future directions and improvements in computer science education.

"Teaching Students to Design, Simulate, and Analyze Logic Circuits" by John D. Carpinelli and Richard J. Carpinelli (2001)

  • A paper that explores effective methods for teaching logic circuits, a key topic in computer science education.

"Scratch: Programming for All" by Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay Silver, Brian Silverman, and Yasmin Kafai (2009)

  • This paper introduces Scratch, a visual programming language designed to make programming accessible and enjoyable for beginners.